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Pre-launch. This is a static marketing preview; accounts, dashboard, game servers, payments and support are not included.

About · independent project

An independent build, starting with precision.

Minecraft Hosting India is an early-stage project exploring whether an India-first, operator-focused Minecraft host can be built responsibly. The website is real software, and the full application repository also contains accounts and a dashboard. The hosting service is not built, and neither accounts nor the dashboard are part of this static preview.

Project snapshot

Working name · not registered

Stage
Pre-launch prototype
Live customers
0
Revenue
₹0
Cloud resources
0
Company registration
Not claimed
Funding / partners
None claimed

Why this exists

Indian communities deserve better defaults.

Players in India often choose between distant servers with higher latency and local hosts with unclear limits or support. The opportunity is not a new game; it is a more honest, better-operated way to run the game people already love.

This project starts from a simple question: what would a Minecraft host look like if it were designed around Indian players and server owners from day one, rather than adapted for them later?

Rather than answer that question with marketing, the first phase built a concrete product surface: the pages a customer would read, the dashboard an operator would use, and the pricing they would evaluate. Accounts, sessions and database-backed records followed.

What has not followed is hosting. No Minecraft process, cloud resource, payment or backup exists. That gap is documented on every relevant page instead of being papered over.

Current boundary

This static marketing preview implements the public website only. Accounts, the dashboard, Minecraft provisioning, power controls, console, telemetry, backups, payments and support operations are not part of this deployment.

Operating principles

Six rules for building this responsibly.

Honesty over hype

Simulated features are labelled as simulated. Missing capabilities are named. No customer, revenue, funding or partnership claim appears anywhere.

India first, worldwide by design

Mumbai is the planned launch region. Singapore and Frankfurt are later options, not current promises, and no latency figure is measured yet.

Operator empathy

Server owners need fast power controls, readable logs and predictable billing — not a dashboard full of vanity charts.

Security is architecture

Isolation, scoped credentials, audited access and tested recovery are hard requirements in the plan, not afterthoughts.

Cost discipline

The project spends nothing on infrastructure today. Any cloud spend should be justified by validated demand and guarded by budgets and alerts.

Earn the launch

The goal is not to look live. It is to build enough evidence and operational readiness to deserve real customers.

Current status

A precise inventory of what exists.

This section is the reference point for every other page and document. It is deliberately blunt.

Working in this repository

  • Responsive marketing website, including hosting, pricing and policy drafts
  • Email/password registration, login, logout and session handling
  • Argon2id password hashing and opaque server-side sessions
  • Protected dashboard and ownership-scoped APIs
  • Database-backed server list, detail and event history
  • Automated unit, API and HTTP/database tests

Visible but not connected

  • Create-server wizard — a preview that writes nothing
  • Start, stop and restart controls — disabled
  • Console panel — states plainly that no process exists
  • Resource telemetry — plan allocations only, never measured
  • Backups tab — no archive, schedule or restore path
  • Server events — seeded or test records, not runtime output

Planned, not built

  • Minecraft provisioning and per-tenant isolation
  • Off-node backups with a drilled restore
  • Payment gateway, subscriptions and GST invoices
  • Email verification, password reset and MFA
  • Support operation with published hours
  • A measured AWS cost model

Not started or undecided

  • Company registration and legal entity structure
  • Domain purchase and public deployment
  • Final privacy, terms and refund policies (drafts exist)
  • Hiring, partnerships and funding
  • Customer acquisition and live support

What this is not

Boundaries matter more than slogans.

The project makes no claims to customers, revenue, registration, funding, partnerships, uptime or official affiliation.

Not affiliated with Mojang Studios or Microsoft. Minecraft is their trademark; no official logos are used.
Not a live hosting service. No server can be provisioned, paid for or connected to.
Not a registered company. Legal entity status is undecided and no registration number, address or GST number is claimed.
Not backed by claimed customers, testimonials, funding or partners.
Not deployed on AWS. This is a static marketing preview; no Minecraft server or hosting infrastructure exists.
Not security-audited. Baseline controls are tested; no independent penetration test has run.

Technology

A deliberately small stack.

PostgreSQL with Prisma for accounts, sessions and server records. No cloud resources, external APIs, analytics, fonts or payment provider.

Framework

Next.js 16 App Router

Language

TypeScript (strict)

Styling

Tailwind CSS v4

Database

PostgreSQL + Prisma

Authentication

Argon2id + opaque sessions

APIs

Validated route handlers

Policy pages are drafts published for transparency. They are not in force, have no qualified legal review, and create no obligation. See docs/LEGAL_REVIEW_CHECKLIST.md.

Minecraft is a trademark of Mojang Studios. Minecraft Hosting India is an independent project and is not affiliated with, endorsed by, or sponsored by Mojang Studios or Microsoft.

Project feedback

Challenge the assumptions.

If the positioning, pricing or product priorities feel wrong, that is useful evidence. The contact page states plainly whether an email channel is configured.

Pre-launch prototype · No live Minecraft server · No payment collected